path_storage = #TannyJung-Main-Pack/bush
path_settings = #TannyJung-Main-Pack/bush/bush

world_gen = true
biome = #forge:is_desert / #minecraft:is_badlands
ground_block = #minecraft:sand
rarity = 50
min_distance = 10
group_size = 10 <> 20
waterside_chance = 1.0
dead_tree_chance = 0.1
dead_tree_level = auto
start_height_offset = 0 <> 0
rotation = random
mirrored = random